Joseph Albahari's C# 3.0 Pocket Reference: Instant Help for C# 3.0 Programmers PDF

C

By Joseph Albahari

While you are a C++ or Java developer looking to quick examine the C# syntax,
this is a great concise, abridged publication to take advantage of. The code sniplets are
well-written and to the purpose. the writer has a superb web site on
C# multithreading. hugely recommended.

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Extra resources for C# 3.0 Pocket Reference: Instant Help for C# 3.0 Programmers (Pocket Reference (O'Reilly))

Sample text

One of the easiest refactorings is to simply delete unused code. But, without scouring the code, line-by-line, how do you find unused code or focus on highly-used code? Luckily there are tools that will tell you how used code is. These tools are called Code Coverage tools. Much like performance metrics tools, they monitor executing code and tell you how frequently code, methods, and classes are used. Some static analysis tools can tell you about code, methods, and classes that are not referenced by other code—giving you information about unused code.

When you do this with Visual Studio® a smart tag is displayed underneath the identifier you just edited. ". "Rename 'X' to 'Y'" will go ahead and rename all current references from 'X' to 'Y'. " presents the "Preview Changes – Review" form that details all the places that the field is currently referenced and shows how the renamed reference will look. The preview form looks like this: [ 33 ] Download from Wow! com> Improving Code Readability The top tree view details each place where a reference will be changed and the line of code that changes.

These tools are called Code Coverage tools. Much like performance metrics tools, they monitor executing code and tell you how frequently code, methods, and classes are used. Some static analysis tools can tell you about code, methods, and classes that are not referenced by other code—giving you information about unused code. This type of unused code will help focus your unused-code refactoring efforts, but can't tell you about all unused code. Code, methods, or classes may still be referenced by other code but may never be executed.

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